On and off over the past couple of weeks, I’ve been working on a questline in The Fallen Lyceum, and last night, my group completed it by killing Ghaldrid, the master of the Lyceum and the source of chaos in what was once known as the Elven School of Magic.
Above: Titania, the mysterious master of Ashby, who thanked us for killing Ghaldrid, and left us with some unsettling questions.
To give a little background, we’ve been slowly completing a series of quests which enabled us to port up to the Oculus, which is the large building looming over the Lyceum. Inside the Oculus, there are three headmasters, and each one drops a piece needed to “make” a key to port up to Ghaldrid’s chamber. (You don’t actually need to combine the pieces or anything, you just need to have all three in your possession to click up to his chamber) Once there, you have an hour to kill him.
It sounds easy, but it’s a little more complicated than that, because he’s a pretty dodgy fellow. The first time we tried to attack him, he unleashed a small dragon on us and fled up a stone ramp like a little sissy.
Above: Killing Steng while Ghaldrid flees.
We killed Steng and started up the ramp, but we had to first clear out a small army of redcap brownies. We cleared to Ghaldrid and attacked again, but after tossing us in the air, he continued to flee up the ramp, and this time put a bunch of nasty fairies in our way. Undaunted, we killed them all, and finally had him cornered at the top of the ramp, only this time, he was cowering behind two of his guards. It was a rough fight, but we were able to kill Ghaldrid, and then finished off his guards.
Above: Fighting Ghaldrid.
After we were done, Titania appeared, the mysterious master of Ashby, and rewarded us for killing Ghaldrid by giving us our very own caged redcap brownies! It was late and I was focused on getting through the turn in as quick as possible, so I missed a lot of her dialogue, but she thanked us for killing Ghaldrid, and also for making it easier for her to eventually return to Telon, (thanks to Andaraiel for helping with this detail) although I’m not exactly sure that’s a good thing….
Titania also asked us to turn in our key pieces to her, and we had the option of agreeing or refusing. We all agreed, and got some very nice items which were unfortunately all soulbound, and most of which could not be used by our respective classes. It makes me almost wish I had refused!
Overall, the evening (which ended up becoming a very very late night) was a total blast, and I haven’t had that much fun dungeon crawling in a long time. The entire quest line is well done, and the Fallen Lyceum is a really neat looking place. It’s perfect for levels 15-21, and if they fix up that quest reward, it’ll be a nice incentive to stick with the quest line to the end.
Cool moment of the evening: Killing treants and hearing our weapons make a clunk sound against the wood, just as you’d hear if you were in your backyard chopping down a tree. It’s a tiny detail, but very cool to hear.
Cooler moment of the evening: Being the last one standing against Morwaen, the undead headmaster, and winning by a whisker. Who says rangers can’t tank!
Red Herring of the evening(?): Karoneth’enin. As you complete the tasks to glean info on how to kill the headmasters, you are given a soultrap essence and the instructions to say “Karoneth’enin” when you face off against Morwaen’s minions, which are skeletal undead that spawn during the fight. Our group must have said it about 300 times while targetting the minions, and nothing happened. I got so fed up, I started saying “red herring,” to the minions, but that didnt’ work either. The minions eventually despawn, but it wasn’t because of anything we did from what I could tell. Maybe Karoneth’enin means “suckah,” in elven, but if there was something we were doing wrong, I’d love to know!
Enjoy Double Experience Weekend!