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	<title>Comments on: Cheese vs. Wootah</title>
	<atom:link href="http://www.journeyswithjaye.com/?feed=rss2&#038;p=1377" rel="self" type="application/rss+xml" />
	<link>http://www.journeyswithjaye.com/?p=1377</link>
	<description>An Emm Emm Oh Blog</description>
	<lastBuildDate>Mon, 02 Aug 2010 20:22:39 -0700</lastBuildDate>
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		<title>By: miley cyrus tour</title>
		<link>http://www.journeyswithjaye.com/?p=1377#comment-253339</link>
		<dc:creator>miley cyrus tour</dc:creator>
		<pubDate>Sun, 28 Jun 2009 00:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.journeyswithjaye.com/?p=1377#comment-253339</guid>
		<description>You&#039;re kidding with this, right?</description>
		<content:encoded><![CDATA[<p>You&#8217;re kidding with this, right?</p>
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		<title>By: Tesh</title>
		<link>http://www.journeyswithjaye.com/?p=1377#comment-150634</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Mon, 03 Nov 2008 22:21:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.journeyswithjaye.com/?p=1377#comment-150634</guid>
		<description>It&#039;s things like this that have me questioning the whole concept of &quot;character level&quot; as a progression metric in the first place.  I know, it&#039;s an RPG staple, and grind brings in that sweet, sweet subscription money... but it really isn&#039;t the best &lt;i&gt;game design&lt;/i&gt;.</description>
		<content:encoded><![CDATA[<p>It&#8217;s things like this that have me questioning the whole concept of &#8220;character level&#8221; as a progression metric in the first place.  I know, it&#8217;s an RPG staple, and grind brings in that sweet, sweet subscription money&#8230; but it really isn&#8217;t the best <i>game design</i>.</p>
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		<title>By: Corka</title>
		<link>http://www.journeyswithjaye.com/?p=1377#comment-150076</link>
		<dc:creator>Corka</dc:creator>
		<pubDate>Fri, 31 Oct 2008 22:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.journeyswithjaye.com/?p=1377#comment-150076</guid>
		<description>God I love that wootah feeling!  I miss that cRaZy kLeRiK too!  haha

I think you can actually get a little of both worlds, by avoiding spoilers and pictures of mobs, I always got a little wootah feeling when trying mobs for the first time and doing raids and events.  It&#039;s more about being responsible in what you do outside the game to maximize your experience in the game.

But you also start wondering how to maximize your playtime and sometimes just hopping in that level grind rut is the way to go.  (Vive le Ward Defending!)</description>
		<content:encoded><![CDATA[<p>God I love that wootah feeling!  I miss that cRaZy kLeRiK too!  haha</p>
<p>I think you can actually get a little of both worlds, by avoiding spoilers and pictures of mobs, I always got a little wootah feeling when trying mobs for the first time and doing raids and events.  It&#8217;s more about being responsible in what you do outside the game to maximize your experience in the game.</p>
<p>But you also start wondering how to maximize your playtime and sometimes just hopping in that level grind rut is the way to go.  (Vive le Ward Defending!)</p>
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		<title>By: jayernh</title>
		<link>http://www.journeyswithjaye.com/?p=1377#comment-150034</link>
		<dc:creator>jayernh</dc:creator>
		<pubDate>Fri, 31 Oct 2008 18:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.journeyswithjaye.com/?p=1377#comment-150034</guid>
		<description>Wootah is like &quot;Whoo hoo!&quot;  or &quot;YEAH!&quot;

It&#039;s sorta like the MMO version of what happens when Ed McMahon knocks on your door, hands you a 6 X 10 foot cardboard check for 10 million dollars, and balloons and confetti rain down on your head as you scream uncontrollably.

....or something....</description>
		<content:encoded><![CDATA[<p>Wootah is like &#8220;Whoo hoo!&#8221;  or &#8220;YEAH!&#8221;</p>
<p>It&#8217;s sorta like the MMO version of what happens when Ed McMahon knocks on your door, hands you a 6 X 10 foot cardboard check for 10 million dollars, and balloons and confetti rain down on your head as you scream uncontrollably.</p>
<p>&#8230;.or something&#8230;.</p>
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		<title>By: tenfoldhate</title>
		<link>http://www.journeyswithjaye.com/?p=1377#comment-150033</link>
		<dc:creator>tenfoldhate</dc:creator>
		<pubDate>Fri, 31 Oct 2008 18:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.journeyswithjaye.com/?p=1377#comment-150033</guid>
		<description>Call me Mr. Clueless, but WTH is wootah?

The Miley Cyrus bit had me giggling--I hope she is blacklisted and in drug rehab by the time my nieces are old enough to care who she is.

Your path of least resistance observations are dead on.

Happy Halloween!</description>
		<content:encoded><![CDATA[<p>Call me Mr. Clueless, but WTH is wootah?</p>
<p>The Miley Cyrus bit had me giggling&#8211;I hope she is blacklisted and in drug rehab by the time my nieces are old enough to care who she is.</p>
<p>Your path of least resistance observations are dead on.</p>
<p>Happy Halloween!</p>
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		<title>By: Syncaine</title>
		<link>http://www.journeyswithjaye.com/?p=1377#comment-149993</link>
		<dc:creator>Syncaine</dc:creator>
		<pubDate>Fri, 31 Oct 2008 12:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.journeyswithjaye.com/?p=1377#comment-149993</guid>
		<description>You are correct on the cheese part in WARs case. Mythic needs to give more incentives for ORvR, and they are working on it.

About the beta, part of the reason people did not grind scenarios was indeed because of character wipes, but I don&#039;t think that was it entirely. One of the highlights of WAR is that even at level 1, you can do almost everything you could at level 40, just on a smaller scale. Too many players are stuck in WoW&#039;s grind-then-endgame style, and think that levels 1-39 need to be finished as quickly as possible just to get to &#039;the good stuff&#039;. I think in beta, with a more focused MMO crowd, most people caught on fairly quickly that level 5 RvR was just as fun as level 40 RvR.</description>
		<content:encoded><![CDATA[<p>You are correct on the cheese part in WARs case. Mythic needs to give more incentives for ORvR, and they are working on it.</p>
<p>About the beta, part of the reason people did not grind scenarios was indeed because of character wipes, but I don&#8217;t think that was it entirely. One of the highlights of WAR is that even at level 1, you can do almost everything you could at level 40, just on a smaller scale. Too many players are stuck in WoW&#8217;s grind-then-endgame style, and think that levels 1-39 need to be finished as quickly as possible just to get to &#8216;the good stuff&#8217;. I think in beta, with a more focused MMO crowd, most people caught on fairly quickly that level 5 RvR was just as fun as level 40 RvR.</p>
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